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Introduction to Particles in NUKEX

by Florian Girardot

Learn how to create amazing particles systems in NUKEX. Throughout this course you will build a shot from scratch while going through the most important nodes and knowledges regarding particles. Software required: NUKEX.

What you'll learn

Learning how to create amazing particles systems in NUKEX can really help make your work stand out. If you are a digital compositor or a motion designer who want to do step up to the particle FX world, or if you are an FX artist who wants to explore the powerful possibilities that offer particles in NUKE, this course is a great fit. In this course, Introduction to Particles in NUKEX, you are going to discover how to use NUKEX particles, which will open up a new world of creative possibilities. First, you'll learn how to emit particles from a moving 3D geometry, as well as how to control your particles through time using expressions and curves. Next, you'll learn how influence your particles with forces such as turbulences and wind. The last thing you'll learn is how to treat particles as 3D objects, relight them, and use Zdefocus on them, finishing with learning how to composite several particles system together. By the end of this course, you'll be very confident with particles in NUKE and be ready to use them for your own projects. Software required: NUKEX.

About the author

Florian Girardot is an artist specializing in computer graphics, compositing, video projection, and photography. He is also director of several short movies and a visual effect teacher. He worked for several companies in the world on major feature films (Puss in Boots, Madagascar 3, Despicable Me 2, Godzilla 2014 and more). Florian’s leitmotif is always to find the perfect balance between art and technologies, just to amaze people.

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