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Polygon and Sub-D Modeling Workflows in 3ds Max
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Released Mar 1, 2012
Joshua Kinney

Pluralsight

Joshua Kinney
In this 3ds Max 2012 tutorial, we'll build upon 3ds Max's modeling tools and learn how to apply them to a high poly modeling workflow. We'll start off by creating a base mesh for our geometry and using NURMS to smooth out our result and then jump right into creating the details we want in our high poly version model. After that, we'll discover how polygonal modeling can be extremely helpful to give us the exact detail and topology we need for any modeling project we encounter.
Partner
Partner
Introduction and project overview
1

Introduction and project overview

 
00:59
Setting up reference images
2

Setting up reference images

 
07:23
Creating the helmet
3

Creating the helmet

 
13:53
Creating the collar of the helmet
4

Creating the collar of the helmet

 
11:43
Creating the helmet clamps
5

Creating the helmet clamps

 
18:40
Creating the speaker
6

Creating the speaker

 
12:49
Creating the base mesh of the body
7

Creating the base mesh of the body

 
13:53
Creating the arms of the torso
8

Creating the arms of the torso

 
15:24
Finishing up the torso base mesh
9

Finishing up the torso base mesh

 
16:22
Creating the legs base mesh
10

Creating the legs base mesh

 
16:50
Creating the feet
11

Creating the feet

 
15:39
Building the gloves
12

Building the gloves

 
14:13
Finishing the gloves
13

Finishing the gloves

 
18:19
Creating the chest straps
14

Creating the chest straps

 
14:08
Creating detail in the chest straps
15

Creating detail in the chest straps

 
15:34
Creating the belt
16

Creating the belt

 
11:32
Creating the oxygen tank
17

Creating the oxygen tank

 
17:01
Creating the oxygen tank hose
18

Creating the oxygen tank hose

 
12:43
Creating the jetpack
19

Creating the jetpack

 
14:45
Creating the profile of the head
20

Creating the profile of the head

 
12:43
Creating the eye socket
21

Creating the eye socket

 
11:58
Blocking in the nose
22

Blocking in the nose

 
16:54
Blocking in the mouth
23

Blocking in the mouth

 
13:04
Building the chin
24

Building the chin

 
06:15
Creating the skull
25

Creating the skull

 
09:16
Finishing the skull
26

Finishing the skull

 
14:10
Blocking in the neck and cheek
27

Blocking in the neck and cheek

 
12:50
Finishing the cheek
28

Finishing the cheek

 
15:02
Finishing the eye
29

Finishing the eye

 
16:20
Creating the mouth interior
30

Creating the mouth interior

 
19:04
Creating the ear
31

Creating the ear

 
08:30
Creating the teeth
32

Creating the teeth

 
12:22
Finishing the character
33

Finishing the character

 
10:51