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Animation Retargeting Techniques in Maya

by Delano Athias

In this set of Maya tutorials, you will learn a variety of techniques for retargeting animation to save time building animation assets. Software required: Autodesk Maya 2012.

What you'll learn

In this set, of Maya tutorials you will learn a variety of techniques for retargeting animation to save time building animation assets. We'll start by learning how Maya's Trax Editor can be used to retarget animation. We'll then take another approach and utilize MEL to accomplish the same thing. Finally, we'll work with Maya's intuitive Human IK toolset to retarget from a performance-captured animation to a custom skeleton. We'll also cover techniques for optimizing and correcting animation after it has been remapped. By the end of this set of tutorials, you will be familiar with several tools you have at your disposal for re-purposing animation, to ultimately, save production time. Software required: Autodesk Maya 2012.

About the author

Delano works avidly as an animation author at Pluralsight. Starting his career at animation studios like Shilo, Delano has developed a strong passion for his talents. His animation and rigging background help him teach and create some of the most-watched training on Pluralsight. A few of his favorite projects that he has contributed to include: Character Interaction in Maya and in Softimage, Rigging the Human Face in Maya, Rigging Sea Creatures in Maya, and Rigging and Animating Transforming... more

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