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Beginner's Guide to Rigging in Softimage

by Delano Athias

In this Softimage tutorial, we will learn the foundations for rigging in Softimage. Software required: Softimage 2011 and up.

What you'll learn

In this Softimage tutorial, we will learn the foundations for rigging in Softimage. In this tutorial, we will start off by covering the most basic form of rigging, parenting. We will then take a look at how to modify the pivot of an object and how to work with transform groups. After that, we will learn about bones, inverse kinematics, and control objects. And to wrap up this project, we will go over the Softimage enveloping process for skin deformations. By the end of the tutorial, you will understand essential terms and definitions and build a solid foundation for rigging in Softimage. Download your free copy of our Key Rigging Terms Reference Guide and PDF so you can get comfortable with important 3D rigging terminology. Software required: Softimage 2011 and up.

About the author

Delano works avidly as an animation author at Pluralsight. Starting his career at animation studios like Shilo, Delano has developed a strong passion for his talents. His animation and rigging background help him teach and create some of the most-watched training on Pluralsight. A few of his favorite projects that he has contributed to include: Character Interaction in Maya and in Softimage, Rigging the Human Face in Maya, Rigging Sea Creatures in Maya, and Rigging and Animating Transforming... more

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