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Animating Game Characters in Maya

by Delano Athias

In this collection of lessons, we will learn about a wide variety of useful techniques for animating game characters. Software required: Maya 2011 and higher.

What you'll learn

In this collection of lessons, we will learn about a wide variety of useful techniques for animating game characters. In this course, we will animate a character for a game in Maya. We will explain workflow techniques that will help us to not only save time with our animations, but at the same time, capture a fitting and entertaining personality through the gestures of our character that an audience will enjoy. By the end of this course, you will learn animation techniques that can be applied to any character you may animate in the future. Software required: Maya 2011 and higher.

About the author

Delano works avidly as an animation author at Pluralsight. Starting his career at animation studios like Shilo, Delano has developed a strong passion for his talents. His animation and rigging background help him teach and create some of the most-watched training on Pluralsight. A few of his favorite projects that he has contributed to include: Character Interaction in Maya and in Softimage, Rigging the Human Face in Maya, Rigging Sea Creatures in Maya, and Rigging and Animating Transforming... more

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