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Object Tracking in MatchMover and NUKE

by Chris Glick

In this series of tutorials, we'll learn how to use MatchMover to track an object as if it was our scene, then finish the shot with Maya and NUKE. Software required: MatchMover 2011 and NUKE 6.1.

What you'll learn

In this series of tutorials, we'll learn how to use MatchMover to track an object as if it was our scene, then finish the shot with Maya and NUKE. Using MatchMover we can find the movements of a real life object and move a 3D object to match. We'll begin the tutorials by manually tracking our sequence in MatchMover and exporting it for use in Maya. We'll then take our solved camera into our Maya scene and move our object into place. We'll then learn how to capture our 3D environment reflections and create some helpful matte layers. Once we've rendered our Maya sequence, we'll learn how to combine all of our images in NUKE. We'll learn about processing our background footage to capture traveling mattes, as well as many different ways to combine our various mattes to create effects. We'll finish the tutorials by adding a silhouette and color correcting our images. Software required: MatchMover 2011 and NUKE 6.1.

About the author

Along with creating and recording training, he also used to manage the support team and work closely with the production development team at Digital-Tutors, now a Pluralsight company. He began his career working freelance and quickly realized that he wanted to find a company where he could use his talents to help people succeed in the CG industry. Chris has likely watched more Pluralsight creative training than anyone on the planet, and its evidenced by his Einstein-sized brain and encyclopedic... more

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