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Skills Expanded

Using Morph and Magic Daemons in RealFlow

by Chris Glick

In this series of lessons, we'll learn how to use the morph and magic daemons to have a particle stream morph into an object. Software required: RealFlow 5 and up.

What you'll learn

In this series of lessons, we'll learn how to use the morph and magic daemons to have a particle stream morph into an object. We'll also learn how to control our simulation using the Filter daemon. We'll begin this project by looking at a few simulations using each daemon separately and the issues with each. We'll then add our initial emitter and begin working with the Morph daemon. After learning how the morph daemon operates and which parameters we need to edit to control it, we'll add in our magic daemon. We'll then take a look at how the Filter daemon works and we'll begin setting it to divide our particles. Once we have our particles controlled correctly using exclusive and global links, we'll make some final adjustments to our morph daemon for more appealing motion. We'll finish by meshing our particles and troubleshooting a few mesh issues. Software required: RealFlow 5 and up.

About the author

Along with creating and recording training, he also used to manage the support team and work closely with the production development team at Digital-Tutors, now a Pluralsight company. He began his career working freelance and quickly realized that he wanted to find a company where he could use his talents to help people succeed in the CG industry. Chris has likely watched more Pluralsight creative training than anyone on the planet, and its evidenced by his Einstein-sized brain and encyclopedic... more

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