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Flash and Maya Integration

by Sunder Iyer

Learn an innovative workflow for exporting, rendering, and publishing data and creative techniques to seamlessly integrate Flash and Maya when presenting 3D assets and animations on the web. Software required: Flash CS3, Maya 2008 and up, ColladaMaya plugin and PaperVision3D component (both free).

What you'll learn

Learn an innovative workflow for exporting, rendering, and publishing data and creative techniques to seamlessly integrating Flash and Maya when presenting 3D assets and animations on the web. Contains over 2.5 hours of project-based training for technical artists using Flash and Maya. Popular highlights include: Review of Flash Application; Review of Maya Application; Creating 3D Turntables; ActionScript 1.0 and 3.0; Using Maya Vector Renderer; Working with Fills and Edges; Rendering Wireframes; Shadows, Reflections and Highlights; Alternate Edge Workflow; Working with Multiple Frames; Repeated Tracing with Flash JavaScript; Using Papervision 3D; Export Collada Files for Papervision 3D; Updating Builds with SVN; Coding 3D Actions; Various Tips and Tricks. Software required: Flash CS3, Maya 2008 and up, ColladaMaya plugin and PaperVision3D component (both free).

About the author

Originally from Lagos, Nigeria, Sunder has made great headway in both the interactive game design and 3D animation worlds. Throughout his career, Sunder has earned degrees in computer information science, multimedia & game design, as well as 3D character animation. He's fully devoted to providing breathtaking and out-of-the-norm experiences to as many people as possible. With a powerful skillset in Houdini and years of educational clout, Sunder aims to give understandable solutions to complex to... more

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