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Automotive Modeling in CINEMA 4D
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Released Mar 18, 2010
Justin Marshall

Pluralsight

Justin Marshall
3D car models are a mainstay of computer graphics. There are countless types to choose from and they offer a great exercise in building different kinds of geometry.

CINEMA 4D offers a number of great options for building cars and throughout tutorial we'll put some of those to use building a Rolls Royce. In this CINEMA 4D tutorial, we'll use a number of box-modeling methods to build the main body of the car. We'll talk about separating out the panels and how we can add resolution and detail selectively using tools like the Knife and Extrude. We'll also cover the use of Cloner Objects to quickly create complex models like the spokes of our wheels.

Once our modeling is completed, we'll spend a little time adding materials and textures so that, in the end, we'll come out with a nice final render of our car. We'll touch on a variety of modeling tools that will not only allow you to create this particular vehicle, but to build your own cars and hard surface models more quickly and efficiently.



Find more great tips and a helpful guide on 10 Tips for Automotive Modeling
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