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Automotive Modeling in CINEMA 4D
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Released Mar 18, 2010
Justin Marshall

Pluralsight

Justin Marshall
3D car models are a mainstay of computer graphics. There are countless types to choose from and they offer a great exercise in building different kinds of geometry.

CINEMA 4D offers a number of great options for building cars and throughout tutorial we'll put some of those to use building a Rolls Royce. In this CINEMA 4D tutorial, we'll use a number of box-modeling methods to build the main body of the car. We'll talk about separating out the panels and how we can add resolution and detail selectively using tools like the Knife and Extrude. We'll also cover the use of Cloner Objects to quickly create complex models like the spokes of our wheels.

Once our modeling is completed, we'll spend a little time adding materials and textures so that, in the end, we'll come out with a nice final render of our car. We'll touch on a variety of modeling tools that will not only allow you to create this particular vehicle, but to build your own cars and hard surface models more quickly and efficiently.



Find more great tips and a helpful guide on 10 Tips for Automotive Modeling
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Partner
Introduction and project overview
1

Introduction and project overview

 
01:01
Importing back images
2

Importing back images

 
07:06
Blocking out the main shape of the car
3

Blocking out the main shape of the car

 
09:09
Shaping the body
4

Shaping the body

 
12:40
Separating the panels
5

Separating the panels

 
09:59
Separating the front section
6

Separating the front section

 
11:22
Detailing the grill
7

Detailing the grill

 
09:32
Finishing the grill interior
8

Finishing the grill interior

 
10:57
Blocking out the fenders
9

Blocking out the fenders

 
12:26
Detailing and separating the fenders
10

Detailing and separating the fenders

 
09:35
Finishing the fenders and step
11

Finishing the fenders and step

 
10:55
Adding the frame pieces
12

Adding the frame pieces

 
05:02
Finishing the grill front area
13

Finishing the grill front area

 
12:17
Adding headlights
14

Adding headlights

 
10:57
Adding small lights
15

Adding small lights

 
12:01
Building the pillars and windows
16

Building the pillars and windows

 
06:36
Modeling the door handles and mirrors
17

Modeling the door handles and mirrors

 
15:27
Starting the soft top
18

Starting the soft top

 
07:53
Adding wrinkles to the soft top
19

Adding wrinkles to the soft top

 
09:50
Building the soft top side piece
20

Building the soft top side piece

 
09:09
Modeling the back of the car
21

Modeling the back of the car

 
12:52
Finishing the back and adding bumpers
22

Finishing the back and adding bumpers

 
11:07
Adding vents to the side of the car
23

Adding vents to the side of the car

 
10:17
Copying pieces symmetrically
24

Copying pieces symmetrically

 
07:05
Building the tire
25

Building the tire

 
06:46
Modeling the wheel
26

Modeling the wheel

 
09:02
Adding spokes to the wheel using Cloner Objects
27

Adding spokes to the wheel using Cloner Objects

 
13:31
Finishing the spokes
28

Finishing the spokes

 
12:16
Creating a beveled logo from splines
29

Creating a beveled logo from splines

 
14:19
Modeling the hood ornament
30

Modeling the hood ornament

 
16:57
Creating a steering wheel and seats
31

Creating a steering wheel and seats

 
07:59
Adding materials to the body and chrome pieces
32

Adding materials to the body and chrome pieces

 
10:05
Finishing the materials
33

Finishing the materials

 
05:59
Adding tire treads and headlight detail
34

Adding tire treads and headlight detail

 
09:58