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Maya Rendering Nodes Reference Library: Surfaces

by Kyle Green

Discover a detailed exploration of the specialized attributes and best-use workflows for each of Maya's material types. Software required: Maya 8.0 and higher (project files created using Maya 2010).

What you'll learn

Discover a detailed exploration of the specialized attributes and best-use workflows for each of Maya's material types. Learn the fundamentals of common color attributes and fully understand translucency. Utilize the Use Background shader for compositing purposes and explore the Ramp Shader. Learn to use Glow, Phong and Phong E, and Raytrace attributes of Maya materials. Software required: Maya 8.0 and higher (project files created using Maya 2010).

About the author

Kyle was one of the first authors for Digital-Tutors, now a Pluralsight company. and has been a part of the team for over 10 years. Kyle began his career in computer graphics education as a college instructor and worked as a Digital-Tutors rendering tutor and curriculum manager since 2002. Kyle has contributed to many of the most popular projects and helped the Digital-Tutors team win awards throughout the company's history. Kyle has had the honor of having his art exhibited at the New York ... more

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