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Advanced Modeling Techniques With Fusion 360
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Released Feb 19, 2016
Isaac  Oster

Guest Tutor

Isaac Oster
In this tutorial series we will use the powerful modeling tools available in Fusion 360. Solid body modeling offers several distinct advantages for hard surface applications not available in more traditional modeling tools, like Maya and ZBrush. This tutorial series will demonstrate a variety of strategies and workflows to creating highly detailed and accurate hard surface models. Over the course, we will build a pistol from start to finish, covering each new piece of geometry, as well as solutions to various modeling challenges along the way. The tutorial series will conclude with converting the exported STL files into OBJ files using Maya and ZBrush.
Introduction and project overview

Introduction and project overview