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Simulating Fast-moving Smoke Characters in Maya and NUKE

by Peter Gend

In this Maya and NUKE tutorial, we'll create a character made out of smoke and energy using Maya Fluids. Software required: Maya 2015, NUKE 9.

What you'll learn

In this Maya and NUKE tutorial, we'll create a character made out of smoke and energy using Maya Fluids. We'll begin by covering the fundamentals of working with fast-moving fluids and move on to creating several fluid passes of our motion-captured character. We'll then set up unique render passes, which will be used inside of NUKE to create numerous final composites, including versions that have thick, viscous smoke as well as wispy smoke, with light and energy emanating from them. By the end of this Maya and NUKE training, you'll have the knowledge to work with fast-moving fluids and the ability to create a very flexible compositing pipeline for fluids inside of NUKE. Software required: Maya 2015, NUKE 9.

About the author

Peter is a CGI artist with many years of experience in the Film, Animation, and Video Game Industries. Some highlights include Fox's The Simpsons, The Fantastic Four, Discovery Channel's Shark Week, Sex and the City, The Secret Life of Walter Mitty and more! Peter has been working in higher education for the last 8 years teaching a variety of topics that include Digital Sculpture, Dynamic Simulation, Traditional Modeling, Character Rigging, MEL Scripting, Lighting, Texturing, and more. He also s... more

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