Simple play icon Course
Skills Expanded

Creating a Futuristic Set Extension in NUKE

by Matt Skonicki

In this tutorial we'll learn how to retro-fit futuristic architectural buildings over modern-day infrastructure using Nuke 9X and Maya 2015. Software required: Nuke 9X and Maya 2015.

What you'll learn

In this tutorial we'll learn how to retro-fit futuristic architectural buildings over modern-day infrastructure using Nuke 9X and Maya 2015. We will learn how to create futuristic landscapes, flickering street lights, and set extended backgrounds. Software required: Nuke 9X and Maya 2015.

Table of contents

Introduction and Project Overview
1min
Creating a Futuristic Set Extension in NUKE
182mins

About the author

Matt Skonicki started out as a Cinematics Artist at Netherrealm Studios working on game franchises including Blitz: The League, Ballers, and Mortal Kombat. He also worked as a Character Technical Artist for John Woo’s Stranglehold and Wheelman. In the last decade he has taught at various institutions including Columbia College and The Illinois Institute of Art. Matt is currently a full-time visual effects instructor at Tribeca Flashpoint Academy located in the heart of Chicago.

Ready to upskill? Get started