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Retargeting Mocap to Custom Rigs in CINEMA 4D

by Delano Athias

In this series of tutorials, we will learn a straightforward approach to transferring a motion-captured performance to a custom rig. Software required: CINEMA 4D R16.

What you'll learn

In this series of tutorials, we will learn a straightforward approach to transferring a motion-captured performance to a custom rig. We'll start by getting our source data ready for retargeting. We'll then learn what few modifications need to be made to our custom rig to get this to work. After this, we'll then learn how to connect our rig to follow the performance capture, as well as how to modify and clean up the animation afterwards. By the end of this course, you will have the skills needed transfer captured animation to your own rigs here in C4D. Software required: CINEMA 4D R16.

About the author

Delano works avidly as an animation author at Pluralsight. Starting his career at animation studios like Shilo, Delano has developed a strong passion for his talents. His animation and rigging background help him teach and create some of the most-watched training on Pluralsight. A few of his favorite projects that he has contributed to include: Character Interaction in Maya and in Softimage, Rigging the Human Face in Maya, Rigging Sea Creatures in Maya, and Rigging and Animating Transforming... more

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