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Painting and Rendering Ptex Textures Using Mudbox and Maya

by Eddie Russell

Ptex is a hot texturing topic that is really gaining traction in a number of industries, largely in part because in using it, you can avoid the process of laying out UVs for your assets. Software required: Maya 2015, Mudbox 2015.

What you'll learn

Ptex is a hot texturing topic that is really gaining traction in a number of industries, largely in part because in using it, you can avoid the process of laying out UVs for your assets. This Mudbox and Maya tutorial will be spent mostly in Mudbox painting our textures. We'll first learn how to bring in our geometry and create materials as well as lighting to texture with. From here we'll walk step-by-step through creating the diffuse map for our creature. Next we'll create a specular and eventually incandescence map. To wrap things up, we'll learn how easy it is to get our Ptex textures over into Maya so they can be rendered. By the end of this Mudbox and Maya training, you'll feel comfortable and confident in your ability to use Ptex for both texturing and rendering using Mudbox and Maya. Software required: Maya 2015, Mudbox 2015.

About the author

Eddie began teaching creative professionals over ten years ago for Digital Tutors. In 2014 Digital Tutors was acquired by Pluralsight and he continued his focus on creating high quality training for artists in both the film and games industries. With a background in graphic design and illustration Eddie has always been focused on visual appeal. This can be seen through his courses in which he shares secrets for achieving production level quality for concept art, illustrations, textures, mater... more

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