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Creating a Detailed Dress in Marvelous Designer
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Released Sep 29, 2014
Antony Ward

Guest Tutor

Antony Ward
With this training you'll be introduced to an application which is fast becoming the go to tool for cloth and clothing simulation, across both the film and game industries.

Marvelous Designer, which is now in its third iteration, is an intuitive tailoring application which has been used by companies like Weta Digital on The Hobbit, Ubisoft on Assassins Creed and Konami on Metal Gear Solid V.

Putting those big names aside, with this training I want to show you how to create a complex dress for a character to wear. We'll begin by blocking out the patterns before we use a custom avatar to drape and adjust the dress to fit.

We'll also explore fabrics, textures and touch upon some more advanced areas of the program too. Once created we'll then investigate posing and exporting the dress to be used in other applications.
Introduction and project overview
1

Introduction and project overview

 
01:46
Overview of Marvelous Designer
2

Overview of Marvelous Designer

 
06:02
Introducing the avatar
3

Introducing the avatar

 
09:21
Creating bodice patterns
4

Creating bodice patterns

 
10:12
Preparing to simulate the bodice
5

Preparing to simulate the bodice

 
03:08
Stitching and simulating the bodice
6

Stitching and simulating the bodice

 
08:40
Enhancing the bodice with curves and internal lines
7

Enhancing the bodice with curves and internal lines

 
09:24
Using elastic and exploring particle distances
8

Using elastic and exploring particle distances

 
04:56
Adding the sleeves
9

Adding the sleeves

 
07:11
Continuing with the sleeves
10

Continuing with the sleeves

 
10:09
Creating the first skirt
11

Creating the first skirt

 
10:00
Continuing on the first skirt
12

Continuing on the first skirt

 
08:36
Creating the second skirt
13

Creating the second skirt

 
05:23
Adding a skull shaped hole to our pattern
14

Adding a skull shaped hole to our pattern

 
12:43
Adding the extras
15

Adding the extras

 
06:53
Finalizing work on the extras
16

Finalizing work on the extras

 
08:22
Creating new fabrics
17

Creating new fabrics

 
08:23
Exploring the property editor
18

Exploring the property editor

 
08:40
Applying and manipulating textures
19

Applying and manipulating textures

 
06:16
Adding graphic overlays
20

Adding graphic overlays

 
05:08
Posing the character
21

Posing the character

 
08:07
Posing the dress
22

Posing the dress

 
04:50
Exporting your garment
23

Exporting your garment

 
08:12
Tweaking the model in ZBrush
24

Tweaking the model in ZBrush

 
08:39
Using wind and pressure
25

Using wind and pressure

 
07:39
Importing and exporting avatar and garment animation
26

Importing and exporting avatar and garment animation

 
08:09