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Creating High Resolution Studio Renders in 3ds Max and V-Ray

by Brendan McCaffrey

Throughout these lessons we'll dive into learning the essential techniques for producing high resolution virtual photos of products.

What you'll learn

We'll learn how to approach studio lighting using the real time tools in 3ds Max, V-Ray and HDR Light Studio to quickly set up effective and realistic lighting. We'll focus on how to create realistic shaders and then how to set up V-Ray to get the best results in our final render. By the end of the training you will see how to take a model and turn it into a professional high resolution virtual photograph.

About the author

Brendan McCaffrey is an digital illustrator based in Spain. An industrial design graduate from the National College of Art and Design in his native Ireland, Brendan has been working since 1996 producing promotional artwork for games, toys, and products. Brendan has worked for design studios in Ireland, Singapore, and the UK. For the last ten years he has worked independently for a wide variety of international clients including EA, Sega, THQ, Capcom, Microsoft, Nike, and Monster Products.

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