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Building Scenes in 3DEqualizer and Maya
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Released May 21, 2014
Philip Maddock

Guest Tutor

Philip Maddock
During the course of these lessons we'll explore some of the more advanced features of this powerful tracking tool.

We'll take three shots and look at how we can use reference images and geometry to give accurate results. We'll spend time learning about the line-up controls and how to transfer information between 3DEqualizer and Maya.

By the end of the training you'll know how to layout the environment which is an essential step in the CG process.
Introduction and project overview
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Introduction and project overview

 
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