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Creating a Hard Surface Futuristic Soldier in ZBrush

by Brad Groatman

Throughout these lessons, we will explore different techniques for creating hard surface details in the context of creating a futuristic soldier. Software required: ZBrush 4R6, Maya 2014, Photoshop CC, After Effects CC.

What you'll learn

Throughout these lessons, we will explore different techniques for creating hard-surface details in the context of creating a futuristic soldier. Part of the challenge of hard-surface sculpting in ZBrush is knowing which techniques to use to achieve the desired result. While this course is certainly not exhaustive of the different tools ZBrush provides, it does offer a look at how taking a diverse approach to mesh creation can pay dividends. By the end of the training, you will have a strong understanding of the importance of tackling any project with a varied tool kit, which will give you the confidence that you will know just the right tool for the job. Software required: ZBrush 4R6, Maya 2014, Photoshop CC, After Effects CC.

Table of contents

Introduction and Project Overview
1min
Creating a Hard Surface Futuristic Soldier in ZBrush
544mins

About the author

Brad Groatman is a freelance animator and modeler with an MFA in Animation and Visual Effects from the Academy of Art University in San Francisco. He currently teaches 3D Character Design and Character Animation in the northeastern US.

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