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Indie Game Development Pipeline Volume 9: Final Gameplay and Publication
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Released Apr 1, 2014
Joshua Kinney


Joshua Kinney
In this series of tutorials we will take what we've accomplished from volume 1 to volume 8 and create the final version of our game.

We'll start our by setting up a multi-camera setup that will make our character feel truly immersed into the environment. Then we'll begin the work of adding the final details that will make our game feel polished.

These details include particles, sound, manipulating materials and fixing any holes in our logic found in the testing phase. Then to wrap up this series we'll learn how to publish our game to our desired platform so anyone can play it.