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Creating a Cartoon Scientist in ZBrush

by Shane Olson

In this set of ZBrush tutorials, we will build a cartoon scientist. Software required: ZBrush 4R6.

What you'll learn

In this set of ZBrush tutorials, we will build a cartoon scientist. Sometimes cartoon characters are difficult to create using ZBrush due to their smooth surfaces. This training will cover how to keep your surfaces clean and your edges tight. We will go over how to use larger shapes to block your character in. Then we cover how to add features like eyes and feathers. By the end of this tutorial, you should have a good understanding of how to create your own simple, clean, fully colored cartoon character. Software required: ZBrush 4R6.

About the author

Shane Olson has been in the Video Games Industry for over 14 years. He has worked at several high-end studios such as Sony and Acclaim, and now resides as a Senior Character Artist at Avalanche Software which is a part of Disney Interactive. Shane has contributed to two books on character modeling. Shane has a broad range of skills, like Digital Sculpting, Modeling, Rigging, Animation, and Texturing. When he's not Sculpting, Shane loves spending time with his family, and friends.

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