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Designing a Surreal Female Character in ZBrush

by Fabrizio Bortolussi

In this ZBrush tutorial, we will learn how to create a surreal scary creature, starting from the basic block up and finishing with high-res details and textures. Software required: ZBrush 4R5.

What you'll learn

In this ZBrush tutorial, we will learn how to create a surreal scary creature, starting from the basic block up and finishing with high-res details and textures. Throughout these lessons, we will learn the key features to design a memorable and terrifying female monster within ZBrush. We'll start with a concept painting that we'll use as source of inspiration, and we'll then move into ZBrush. We'll block out a basic mesh using the DynaMesh feature and then we'll start to add details and paint a very complex texture map. We'll also learn how sometimes design ideas can change even when the design is almost ready. Software required: ZBrush 4R5.

About the author

Fabrizio got his start doing commercials for Italian television doing small maquettes and modeling digitally in Maya. He then moved internationally to relocate in Tokyo. He began to work as a freelancer for Origami Digital in Hollywood. Soon film work followed, working with Neill Blomkamp at Peter Jackson’s Wingnut Films as a freelance creature designer and texture artist. He has been lead creature designer at Production IG (the famous studio that made Ghost in the Shell) based in Tokyo. Fabrizi... more

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