Important Notice:

As of September 15, 2016, we no longer publish new courses on this website. We encourage you to use your Digital-Tutors credentials to sign in on Pluralsight where you'll find all new creative courses, skill tests and paths, 1:1 mentoring and more.
Destroying Your Assets with thinkingParticles in 3ds Max
See Details
Released Jul 29, 2013
Haji  Gadirov

Guest Tutor

Haji Gadirov
In this tutorial we will learn about creating destructive particles and fragmenting models. Throughout these lessons we will learn how to create destruction with combining Thinking Particles and RayFire. First we will have a quick introduction to Thinking Particles, covering the main tools, then we will try to destroy our animated character.

After that we will add more debris and dust particles, and last thing we will create dust simulation using FumeFX and render everything out.