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Creating an Aged Portrait in ZBrush

by Jonathan Sabella

In this ZBrush tutorial, we will go over a workflow and some techniques for sculpting a realistic, aged character bust. Software required: ZBrush 4R2, 3ds Max 2010, Photoshop CS6.

What you'll learn

In this ZBrush tutorial, we will go over a workflow and some techniques for sculpting a realistic, aged character bust. We will be going over topics such as facial anatomy, wrinkle theory, ZBrush sculpting and advice on being a professional artist. At the end of the lessons, you will have a better understanding of how to approach realistic characters and your artistic practice in general. Software required: ZBrush 4R2, 3ds Max 2010, Photoshop CS6.

About the author

Jonathan Sabella is a professional character artist working in the film and game industries. He specializes in character and creature work with a keen interest in anatomy. His previous education includes a Bachelor of Fine Arts and Post-Graduate study with successful artists from companies like ILM, Digital Domain, and Image Engine.

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