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Designing a Scary Female Monster in ZBrush

by Fabrizio Bortolussi

In this ZBrush tutorial,, we will learn how to create a scary creature with ZBrush, starting from the basic blocked-in meshes and finishing with high-res details and textures. Software required: ZBrush4R5.

What you'll learn

In this ZBrush tutorial we will learn how to create a scary creature with ZBrush, starting from the basic blocked-in meshes and finishing with high-res details and textures. Throughout these lessons we will learn the key features to design a memorable and terrifying female monster within ZBrush. We'll start by using a concept painting that we'll use as source of inspiration and then move to ZBrush. In ZBrush, we'll block out a basic mesh using the DynaMesh feature. Eventually, we'll start to add details and paint a very complex texture map. We'll also learn how sometimes design ideas can change even when the design is almost ready. Get ready for some scary stuff! Software required: ZBrush4R5.

About the author

Fabrizio got his start doing commercials for Italian television doing small maquettes and modeling digitally in Maya. He then moved internationally to relocate in Tokyo. He began to work as a freelancer for Origami Digital in Hollywood. Soon film work followed, working with Neill Blomkamp at Peter Jackson’s Wingnut Films as a freelance creature designer and texture artist. He has been lead creature designer at Production IG (the famous studio that made Ghost in the Shell) based in Tokyo. Fabrizi... more

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