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Understanding the Basics of nHair in Maya

by Antony Ward

In this series of Maya tutorials, we will explore the world of nHair in Maya. Software required: Maya 2013.

What you'll learn

In this series of Maya tutorials, we will explore the world of nHair in Maya. Throughout the lessons, we will take a pre-made scene and give the main character a full animatable hair style. We will begin by walking through the various methods used for initially setting up our hair, before we explore more advanced areas like collisions, dynamic forces and, of course, shading and rendering. On top of this we will also touch upon Maya Fur as we add a generous covering to the toy she is holding tightly onto. Like most dynamic systems in Maya, nHair and Fur can seem quite intimidating and most artists assume the setup process is lengthy and stressful. What I hope to show you with this course is that nHair is simple to setup, easy to adjust and work with and you can achieve professional results quickly and painlessly. By the end of this tutorial you will have mastered the foundations of nHair, and be confident enough to add hair, fur, stubble, or anything you can imagine to your future characters and creatures. Software required: Maya 2013.

About the author

Antony Ward is a Freelance Digital Artist, Animator and Writer based in the UK. Since the early 1990`s he has worked in, and along side the game development industry for some of today's biggest companies at a senior level. Since going Freelance he has branched out into new areas and has also found the time to write three technical manuals, Game Character Development in Maya (2004), Game Character Development (2008) and 3D Modeling in Silo (2010) as well as many published tutorials. These have pr... more

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