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Working inside the ICE Tree panel
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Chris Glick

Pluralsight

Chris Glick
This course is an introductory look into the Interactive Creative Environment or ICE so you can learn essential terms and definitions and build a solid foundation in computer graphics. We’ll start off by covering what ICE is and what it is used for. We'll then take a look at working in the ICE tree so you learn how to use ICE in your own projects. After that, you’ll learn how to add forces to particle and create compounds. To wrap up this project, we'll go over how to work with Strands and Lagoa. This series of step-by-step videos were developed with artists new to ICE in mind so we will be moving at a steady, easy-to-follow pace making sure you understand terms and basic techniques. To view more Beginner’s Guide courses; visit our library where you'll find the largest collection of free, high-quality CG training videos.
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Introduction and project overview
1

Introduction and project overview

 
01:15
What is ICE?
2

What is ICE?

 
05:29
Understanding Data Types, Conversion and Polymorphism
3

Understanding Data Types, Conversion and Polymorphism

 
06:40
Working inside the ICE Tree panel
4

Working inside the ICE Tree panel

 
05:04
What is a node?
5

What is a node?

 
07:15
How do you create nodes? What are particles?
6

How do you create nodes? What are particles?

 
08:53
What are forces?
7

What are forces?

 
08:11
What is a compound?
8

What is a compound?

 
07:58
What are Strands?
9

What are Strands?

 
06:36
What is Lagoa?
10

What is Lagoa?

 
06:37