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How to line up vertices along the grid before mirroring geometry
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Dan LeFebvre

Guest Tutor

Dan LeFebvre
Each video in this course is a self-contained lesson focused on answering questions that Digital-Tutors customers have had as they learn modeling in Maya.
Introduction to Modeling Ask DTs in Maya
1

Introduction to Modeling Ask DTs in Maya

 
01:00
How to reverse normals direction
2

How to reverse normals direction

 
03:50
How to line up vertices along the grid before mirroring geometry
3

How to line up vertices along the grid before mirroring geometry

 
02:41
How to resolve an issue with the Bridge operation
4

How to resolve an issue with the Bridge operation

 
04:21
How to resolve an issue with double transformation
5

How to resolve an issue with double transformation

 
06:34
How to resolve distorted textures with the Smooth Mesh Preview
6

How to resolve distorted textures with the Smooth Mesh Preview

 
06:10
How to set up a technique for mirroring geometry
7

How to set up a technique for mirroring geometry

 
06:05
How to troubleshoot an unexpected result from an extruded edge
8

How to troubleshoot an unexpected result from an extruded edge

 
06:20
How to better control snapping vertices
9

How to better control snapping vertices

 
06:33
How to create a polygon mesh that resembles the vertex face view
10

How to create a polygon mesh that resembles the vertex face view

 
03:48
How to use the Trim Tool on a NURBS surface
11

How to use the Trim Tool on a NURBS surface

 
05:11
How to fix a rotation problem
12

How to fix a rotation problem

 
06:57
How to maintain the pivot position while using Duplicate Special
13

How to maintain the pivot position while using Duplicate Special

 
09:46
How to scale vertices uniformly on a specific mesh
14

How to scale vertices uniformly on a specific mesh

 
07:05
How to create a new curve out of a trim edge on an uneven surface
15

How to create a new curve out of a trim edge on an uneven surface

 
04:35
How to resolve an issue while extruding along an EP curve
16

How to resolve an issue while extruding along an EP curve

 
04:47
How to delete excess vertices on a mesh
17

How to delete excess vertices on a mesh

 
04:00
How to precisely move an object along a custom axis
18

How to precisely move an object along a custom axis

 
06:42
How to create multiple holes on a mesh
19

How to create multiple holes on a mesh

 
10:50
How to fix an issue with a black line on NURBS geometry
20

How to fix an issue with a black line on NURBS geometry

 
04:12
How to attach NURBS surfaces
21

How to attach NURBS surfaces

 
03:45
How to evenly extrude faces inwards on objects with corners
22

How to evenly extrude faces inwards on objects with corners

 
04:10
How to merge together multiple planes into one object
23

How to merge together multiple planes into one object

 
06:12
How to model detail instead of performing a boolean
24

How to model detail instead of performing a boolean

 
06:11
How to resolve an issue when trying to add subdivisions to a default primitive
25

How to resolve an issue when trying to add subdivisions to a default primitive

 
05:58
How to extrude NURBS along a curve in Maya
26

How to extrude NURBS along a curve in Maya

 
02:46
How to Model a Honeycomb Grill in Maya
27

How to Model a Honeycomb Grill in Maya

 
07:49
How to Subdivide Adjacent Polygons
28

How to Subdivide Adjacent Polygons

 
09:20
How to begin troubleshooting projected curves in Maya
29

How to begin troubleshooting projected curves in Maya

 
03:43
How to begin troubleshooting lofts in Maya
30

How to begin troubleshooting lofts in Maya

 
07:33
How to better understand projected curves in Maya
31

How to better understand projected curves in Maya

 
07:08
How to control the visibility of NURBS objects in Maya
32

How to control the visibility of NURBS objects in Maya

 
05:01
How to create a border edge on a mesh in Maya
33

How to create a border edge on a mesh in Maya

 
06:46
How to create a cracked mirror in Maya
34

How to create a cracked mirror in Maya

 
10:33
How to extrude inward in Maya
35

How to extrude inward in Maya

 
07:45
How to fix an issue with polygons smoothing in Maya
36

How to fix an issue with polygons smoothing in Maya

 
08:18
How to use the Crease Tool to add detail in Maya
37

How to use the Crease Tool to add detail in Maya

 
04:52
How to maintain quads while beveling in Maya
38

How to maintain quads while beveling in Maya

 
05:20
How to resolve an error with the bridge command in Maya
39

How to resolve an error with the bridge command in Maya

 
05:44
How to resolve an issue when doing a NURBS extrusion in Maya
40

How to resolve an issue when doing a NURBS extrusion in Maya

 
03:00
How to resolve an issue with the Insert Edge Loop tool in Maya
41

How to resolve an issue with the Insert Edge Loop tool in Maya

 
05:00
How to resolve an issue while lofting curves in Maya
42

How to resolve an issue while lofting curves in Maya

 
05:33
How to resolve an issue with the Fill Hole operation in Maya
43

How to resolve an issue with the Fill Hole operation in Maya

 
08:44
How to reverse normals on a mesh in Maya
44

How to reverse normals on a mesh in Maya

 
03:06
How to better understand normals in Maya
45

How to better understand normals in Maya

 
03:22
How to remove accidental extrusions from Maya geometry
46

How to remove accidental extrusions from Maya geometry

 
04:35
How to fix an issue with the fillet operation
47

How to fix an issue with the fillet operation

 
06:06
How to increase subdivisions on an Adobe Illustrator Object inside of Maya
48

How to increase subdivisions on an Adobe Illustrator Object inside of Maya

 
06:44
How to convert a polygon mesh to a NURBS surface
49

How to convert a polygon mesh to a NURBS surface

 
02:16
How to create avoid pinching while creating a NURBS end cap
50

How to create avoid pinching while creating a NURBS end cap

 
03:46
How to check the direction of the normals
51

How to check the direction of the normals

 
02:38
How to flip a model around
52

How to flip a model around

 
01:19
How to smooth text
53

How to smooth text

 
05:37
How to create text in Maya
54

How to create text in Maya

 
03:15
How to troubleshoot a mesh that won't let us select it
55

How to troubleshoot a mesh that won't let us select it

 
03:40
How to toggle Soft Select mode
56

How to toggle Soft Select mode

 
01:49
How to extrude face along a curve
57

How to extrude face along a curve

 
02:18
How to resolve confusion caused by image planes that are facing each other
58

How to resolve confusion caused by image planes that are facing each other

 
02:33
How to move image planes
59

How to move image planes

 
04:09
How to adjust the rotation pivot
60

How to adjust the rotation pivot

 
03:15
How to model up close on a mesh
61

How to model up close on a mesh

 
04:16
How to pull an object out of a group
62

How to pull an object out of a group

 
02:10
How to install a font for the purpose of creating text within Maya
63

How to install a font for the purpose of creating text within Maya

 
01:55
How to add some geometry to a polygon cylinder's cap
64

How to add some geometry to a polygon cylinder's cap

 
04:55
How to extrude surfaces in Maya from curves
65

How to extrude surfaces in Maya from curves

 
04:57
How to create geometry from curves
66

How to create geometry from curves

 
05:48
How to get a low poly tree by using Maya's Paint Effects
67

How to get a low poly tree by using Maya's Paint Effects

 
05:51
How to troubleshoot converting polygons to subdivision surfaces
68

How to troubleshoot converting polygons to subdivision surfaces

 
03:17
How to resolve some disappearing image planes in Maya
69

How to resolve some disappearing image planes in Maya

 
03:08
How to create asset containers
70

How to create asset containers

 
01:50
How to add some resolution on a smooth surface without adding unwanted dents
71

How to add some resolution on a smooth surface without adding unwanted dents

 
04:50
How to extrude an edge from a poly object along a curve
72

How to extrude an edge from a poly object along a curve

 
01:52
How to set up a technique for using the edge loop tool
73

How to set up a technique for using the edge loop tool

 
04:20
How to set up a technique for working with the crease tool
74

How to set up a technique for working with the crease tool

 
03:36
How to set up a technique for working with fill hole operation
75

How to set up a technique for working with fill hole operation

 
05:28
How to resolve an issue while following along with the Introduction to Modeling in Maya course
76

How to resolve an issue while following along with the Introduction to Modeling in Maya course

 
05:41
How to fix the scale tool when it doesn't appear
77

How to fix the scale tool when it doesn't appear

 
04:23
How to enable construction history
78

How to enable construction history

 
01:24
How to cut a hole out of a NURBS surface using projected curves
79

How to cut a hole out of a NURBS surface using projected curves

 
02:23
How to better control what faces are selected
80

How to better control what faces are selected

 
05:36
How to fix an issue attaching two NURBS surfaces
81

How to fix an issue attaching two NURBS surfaces

 
04:03
How to extrude curves as quads
82

How to extrude curves as quads

 
02:18
How to set up techniques for mirroring geometry
83

How to set up techniques for mirroring geometry

 
06:05
How to can fix a seam caused by the Duplicate Special operation
84

How to can fix a seam caused by the Duplicate Special operation

 
04:07
How to fix a polygon mesh that is giving unexpected results when smoothing
85

How to fix a polygon mesh that is giving unexpected results when smoothing

 
05:23
How to get a Boolean operation on an odd shape to work
86

How to get a Boolean operation on an odd shape to work

 
03:35
How to resolve issues while following along with the 'Creating Cartoon Characters in Maya' course
87

How to resolve issues while following along with the 'Creating Cartoon Characters in Maya' course

 
04:08
How to reverse the normal direction
88

How to reverse the normal direction

 
03:50
How to snap vertices to the grid
89

How to snap vertices to the grid

 
02:41
How to attach the collar of the watchman to the body
90

How to attach the collar of the watchman to the body

 
04:08
How to extrude NURBS curves as polygon quads
91

How to extrude NURBS curves as polygon quads

 
02:18
How to merge vertices to get better smoothing results
92

How to merge vertices to get better smoothing results

 
05:23
How to get a Boolean operation to work on an odd shape
93

How to get a Boolean operation to work on an odd shape

 
03:30