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Top 10 Rendering Tips for Maya Artists
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Released Sep 1, 2012
Kyle Green

Pluralsight

Kyle Green
In this series of Maya tutorials, we will talk about several concepts and tools that will help you get the most out of your Maya renders. Maya has a number of features that, when used properly, can yield huge gains in render speed and in render quality. Many of these concepts are critically important in order to get proper lighting results in your renders. This series of tutorial will discuss topics like scene scale, and why it's such an important part of your rendering and lighting setup. We'll learn how a linear workflow can be used to achieve much more realistic lighting results, we'll learn the entire process of rendering and compositing with motion vector information to create instantaneous motion-blurring effects, and many additional tools and techniques that will be useful in almost any rendering project that you encounter.
Partner
Partner
Introduction and project overview
1

Introduction and project overview

 
01:04
The importance of scene scale and light decay
2

The importance of scene scale and light decay

 
11:33
Linear workflow and Color Management in Maya
3

Linear workflow and Color Management in Maya

 
12:52
The importance of object normals when rendering
4

The importance of object normals when rendering

 
04:58
Saving and reusing final gather maps
5

Saving and reusing final gather maps

 
11:18
Sampling diagnostics in Maya
6

Sampling diagnostics in Maya

 
08:57
Unified Sampling in Maya
7

Unified Sampling in Maya

 
13:01
Using render tokens in Maya
8

Using render tokens in Maya

 
07:18
Creating a motion vector pass in Maya
9

Creating a motion vector pass in Maya

 
09:55
Utilizing a motion vector pass in Composite
10

Utilizing a motion vector pass in Composite

 
10:29
How to check your scene for rendering issues
11

How to check your scene for rendering issues

 
08:02