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Facial Rigging in CINEMA 4D
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Released Sep 1, 2012
Delano Athias

Pluralsight

Delano Athias
In this set of CINEMA 4D tutorials we will learn how to setup a face for animation in CINEMA 4D. Throughout the tutorial we’ll focus on providing animators with the control they need to create believable expressions with a control rig that computes fast. We’ll also creatively explore several techniques and tools that can be used to create natural deformations. Step by step, we’ll make a facial rig that is robust and animator-friendly. We’ll learn everything from how to set up pose morphs, to learning a technique that simulates fleshy eyes. We'll learn how to pin objects to a deforming surface, how to set up Priorities for the rig to evaluate properly, and we’ll also become familiar several of CINEMA 4D's rigging tools. By the end of this tutorial, you’ll have the knowledge you need to create facial rigs that produce natural and entertaining expressions.
Partner
Partner
Introduction and project overview
1

Introduction and project overview

 
01:06
A look at the facial rig
2

A look at the facial rig

 
03:28
Creating the neck, head, and jaw joints
3

Creating the neck, head, and jaw joints

 
10:02
Adding eye joints
4

Adding eye joints

 
07:36
Building joints for the eyelids
5

Building joints for the eyelids

 
06:34
Organizing the rig
6

Organizing the rig

 
09:19
Binding the face
7

Binding the face

 
12:28
Polishing the facial deformations
8

Polishing the facial deformations

 
14:06
Refining the deformations of the eyelids
9

Refining the deformations of the eyelids

 
16:21
Setting up control objects for the neck and head
10

Setting up control objects for the neck and head

 
13:53
Implementing a space-switching tool for the head
11

Implementing a space-switching tool for the head

 
09:19
Setting up the jaw controls
12

Setting up the jaw controls

 
08:28
Rigging the eyebrows
13

Rigging the eyebrows

 
07:28
Skinning to the brow joints
14

Skinning to the brow joints

 
05:20
Creating brow controls
15

Creating brow controls

 
11:22
Finishing the eyebrow rig
16

Finishing the eyebrow rig

 
07:34
Starting the eye controls
17

Starting the eye controls

 
09:03
Finishing the eye controls
18

Finishing the eye controls

 
09:14
Controlling the eyelids
19

Controlling the eyelids

 
03:54
A technique for simulating fleshy eyes
20

A technique for simulating fleshy eyes

 
09:44
Rigging the tongue
21

Rigging the tongue

 
07:15
Adding tongue controls
22

Adding tongue controls

 
08:01
Creating Pose Morphs for facial expressions
23

Creating Pose Morphs for facial expressions

 
10:53
Sculpting sneer poses
24

Sculpting sneer poses

 
05:52
Mirroring Pose Morphs
25

Mirroring Pose Morphs

 
01:13
Extra Pose Morphs
26

Extra Pose Morphs

 
14:03
Correcting the deformations of the beard
27

Correcting the deformations of the beard

 
08:46
Automating the mouth's corrective pose
28

Automating the mouth's corrective pose

 
06:33
Driving the facial poses more conveniently
29

Driving the facial poses more conveniently

 
03:43
Finalizing the rig
30

Finalizing the rig

 
07:18