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Texturing a Realistic Human in Maya and ZBrush
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Released Aug 1, 2012
Cory Cosper

Guest Tutor

Cory Cosper
In this tutorial we will be learning about the steps and processes involved in creating a realistic character portrait. Throughout the course we will be learning advanced techniques and workflows behind creating photorealistic skin textures and shaders. We will talk about sculpting the model and what to look for when developing your character's appearance, as well as setting up lights and cameras for our final composition.