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Customizable Characters in Unity
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Released Jul 1, 2012
Joshua Kinney

Pluralsight

Joshua Kinney
In this series of Unity tutorials we will create the basic functionality of instantiating armor as well as different materials for character customization. We'll start off by learning how to instantiate our character meshes into our scene. After that we'll dive into creating a basic interface using Unity's OnGUI function to help test how our characters and armor switch out. Then we'll push our character customization system even further by learning how to assign different materials to give our character a different appearance. We'll finally wrap it all up by optimizing our code to be more user friendly.
Introduction and project overview
1

Introduction and project overview

 
00:56
Setting up the scene
2

Setting up the scene

 
11:07
Instantiating the character mesh
3

Instantiating the character mesh

 
10:25
Creating the character switch interface
4

Creating the character switch interface

 
14:42
Setting up the armor nodes
5

Setting up the armor nodes

 
06:45
Instantiating the armor
6

Instantiating the armor

 
15:18
Fixing the armor instantiation issues
7

Fixing the armor instantiation issues

 
08:15
Reinforcing the armor instantiation concepts
8

Reinforcing the armor instantiation concepts

 
09:39
Modifying the interface
9

Modifying the interface

 
16:16
Switching materials
10

Switching materials

 
11:17
Creating the ChangeMeshMaterial function
11

Creating the ChangeMeshMaterial function

 
16:32
Finalizing the scripts
12

Finalizing the scripts

 
09:51