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Photorealistic Nighttime Water Shading and Rendering in Maya and modo
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Released Apr 1, 2012
Martin Mayer

Guest Tutor

Martin Mayer
In this modo tutorial, we will look at the creation process for two shots of photo-realistic floating candle scenes that can be a part of a movie or a commercial. Throughout these lessons we'll create a shot that resembles realistic-looking video footage that would otherwise be difficult to shoot. This tutorial offers an overview of key moments from the production that can inspire. Its lessons cover everything from initial analysis, modeling, texturing, rigging, animation, rendering to final comp using primarily modo and Fusion. The discussed techniques are, however, easily applicable to other mainstream applications.
Introduction and project overview
1

Introduction and project overview

 
01:36
An overview of the tools
2

An overview of the tools

 
02:54
Analysis and candle modeling
3

Analysis and candle modeling

 
13:46
Texturing the candle
4

Texturing the candle

 
22:00
Setting up the water in Maya
5

Setting up the water in Maya

 
09:04
Setting up the water in modo
6

Setting up the water in modo

 
10:17
Using modo replicators
7

Using modo replicators

 
10:24
Setting up the lighting and rendering
8

Setting up the lighting and rendering

 
09:04
Compositing of the final shot
9

Compositing of the final shot

 
04:57