Important Notice:

As of September 15, 2016, we no longer publish new courses on this website. We encourage you to use your Digital-Tutors credentials to sign in on Pluralsight where you'll find all new creative courses, skill tests and paths, 1:1 mentoring and more.
Fiber Techniques in ZBrush
See Details
Released Apr 1, 2012
Justin Marshall

Pluralsight

Justin Marshall
In this series of ZBrush tutorials, we’ll be talking about the some of the ways you can use the new FiberMesh feature to create foliage, fur, or even human hair. ZBrush has always been a great tool for concepting characters and models and creating highly detailed sculpts. The materials, lighting, and rendering capabilities have also been continually enhanced and we can now get some great final images right out of ZBrush. One important thing that was still difficult to achieve in ZBrush was hair or fur. Many of the characters you create will require some kind of hair or fur to really be finished. FiberMesh, added in ZBrush 4R2b is a great solution. In this course we'll look at the basics of working with FiberMesh as well as a number of different scenarios in which it could be used. We'll talk about creating grass and trees, fur, and different varieties of hair, and we'll go over many of the available grooming brushes. There's no substitute for getting in there and playing with it yourself, but at the end of this tutorial, you'll have a much better idea of what you can do and how to go about getting the results you need for your custom creation.
Partner
Partner