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Introduction to Unity 3.4
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Released Dec 1, 2011
  • Unity
    Unity 3.4
  • 5h 16m
  • Project Files Included
Joshua Kinney


Joshua Kinney
In this Unity tutorial, we will learn how to effectively utilize the game engine. Over the tutorial, we will learn how to use the Unity editor interface as well as how to navigate in the scene view. From there, we will learn how to import assets and how to create prefabs. Then we will shape our level even more by adding character controllers, colliders, lights, materials and physics. We will then finish the tutorial by learning how to use scripting in order to make our level interactive.
Introduction and project overview

Introduction and project overview