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Developing Expert Product Visualizations in Maya and V-Ray
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Released Sep 16, 2013
Oasim Karmieh

Guest Tutor

Oasim Karmieh
In this tutorial we will learn how to model a product, in this example a mini soundboard, from concept to the final render.

We will learn how to take a simple 2D sketch and turn it into a realistic model, ready to be presented as a pre-visualization mock-up. We will learn how to create a simple studio lighting setup to present our model in, by using the powerful V-Ray Blend Material to create highly customizable non-destructive shaders.

We will also learn how to create a wide variety of realistic yet simple shaders using the V-Ray Material. Finally, we will look at the powerful Render Elements that V-Ray has to offer, to create our final image in post.

By the end of this tutorial, you will have the knowledge to create your own concept models and get some beautiful renders for your product pre-visualization.
Introduction and project overview
1

Introduction and project overview

 
00:57
Planning the concept sketch
2

Planning the concept sketch

 
05:45
Blocking in the basic shapes
3

Blocking in the basic shapes

 
09:00
Blocking in the buttons, knobs, and sliders
4

Blocking in the buttons, knobs, and sliders

 
09:29
Starting to add details to the sound board
5

Starting to add details to the sound board

 
09:16
Creating the high detail sliders and buttons
6

Creating the high detail sliders and buttons

 
08:20
Creating high detail small knobs and LCD buttons
7

Creating high detail small knobs and LCD buttons

 
09:22
Creating the studio lighting setup
8

Creating the studio lighting setup

 
08:04
Setting up the linear workflow using V-Ray for Maya
9

Setting up the linear workflow using V-Ray for Maya

 
08:48
Creating metallic shaders for our sound board
10

Creating metallic shaders for our sound board

 
08:27
Creating LED light shaders
11

Creating LED light shaders

 
10:15
Creating plastic and glass shaders
12

Creating plastic and glass shaders

 
08:55
Setting up the shader for the main LCD screen
13

Setting up the shader for the main LCD screen

 
10:53
Creating the shader for the small LCD screen
14

Creating the shader for the small LCD screen

 
11:43
Creating the shaders for the LCD buttons
15

Creating the shaders for the LCD buttons

 
11:06
Adding V-Ray dome light
16

Adding V-Ray dome light

 
09:13
Setting up the V-Ray render settings
17

Setting up the V-Ray render settings

 
11:45
Setting up Render Elements in V-Ray
18

Setting up Render Elements in V-Ray

 
07:43
Compositing the final image
19

Compositing the final image

 
12:17
Tweaking our final rendered image
20

Tweaking our final rendered image

 
07:57