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Blurring the Line Between 2D and 3D in Photoshop
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Released May 6, 2013
Eddie Russell

Pluralsight

Eddie Russell
Photoshop has long been a pioneer in the realm of 2D image editing. But what happens if we need to incorporate some type of a 3D model into our image?

Well with the help of Photoshop CS6 Extended, we now have the ability to handle this entire pipeline all right inside of Photoshop. From materials to lighting and rendering, this tutorial will teach you how to perform each step inside of Photoshop.

We’ll get started by learning how to use the Vanishing Point filter to influence our perspective camera. Next we will learn how to import, scale and position all of the geometry for our scene. Next we will break down materials in Photoshop learning how we can quickly assign them to our various pieces of geometry.

To wrap this training up, we will learn about different methods of lighting our scene. First we will learn how to implement image based lighting using a linear workflow. We’ll then learn how we can manually create and place lights in our scene to help illuminate our objects in a way that makes them look like they are part of the image.

After watching this tutorial, you will be well equipped to begin importing your own geometry into Photoshop and merging it into still images.
Introduction and project overview
1

Introduction and project overview

 
01:30
Using the vanishing point filter
2

Using the vanishing point filter

 
06:06
Placing and positioning geometry
3

Placing and positioning geometry

 
11:47
Adding materials to geometry: Table
4

Adding materials to geometry: Table

 
10:44
Adding materials to geometry: Chairs
5

Adding materials to geometry: Chairs

 
09:12
Adding image based lighting
6

Adding image based lighting

 
06:57
Adjusting materials based on image based lighting
7

Adjusting materials based on image based lighting

 
11:04
Adding additional lights to image based lighting
8

Adding additional lights to image based lighting

 
07:14
Beginning our manual lighting setup
9

Beginning our manual lighting setup

 
11:50
Finishing our manual lighting setup
10

Finishing our manual lighting setup

 
11:02
Adding polish to your final render
11

Adding polish to your final render

 
06:47