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Creating an Aged Portrait in ZBrush
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Released May 27, 2013
Jonathan Sabella

Guest Tutor

Jonathan Sabella
In this ZBrush tutorial we will go over a workflow and some techniques for sculpting a realistic aged character bust.

We will be going over topics such as facial anatomy, wrinkle theory, ZBrush sculpting and advice on being a professional artist.

At the end of the lessons you will have a better understanding of how to approach realistic characters and your artistic practice in general.
Introduction and project overview
1

Introduction and project overview

 
00:50
Landmark review and wrinkle theory
2

Landmark review and wrinkle theory

 
09:48
Workflow introduction
3

Workflow introduction

 
11:04
Building forms for the anatomical landmarks
4

Building forms for the anatomical landmarks

 
13:09
Continuing to build the forms
5

Continuing to build the forms

 
20:24
Planning out the rest of our wrinkles
6

Planning out the rest of our wrinkles

 
15:19
Finalizing the sculpt
7

Finalizing the sculpt

 
12:28
Creating the accessories and hair
8

Creating the accessories and hair

 
10:50
Final Render
9

Final Render

 
08:25