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Quickly Rendering Architectural Visualizations in Maya and Maxwell Render
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Released May 6, 2013
Stanislav Poritskiy

Guest Tutor

Stanislav Poritskiy
In this tutorial, we will cover multiple stages of preparing the geometry for rendering. We will set up UVs, materials, textures, as well as a series of light sources.

We will look at some camera settings that can be adjusted to make our image more suitable for the architectural visualization style. We will setup two scenes, for night and day time environments. At the end, you will have a solid foundation for architectural visualizations.