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Understanding the Basics of nHair in Maya
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Released Apr 8, 2013
Antony Ward

Guest Tutor

Antony Ward
In this series of Maya tutorials we will explore the world of nHair in Maya. Throughout the lessons, we will take a pre-made scene and give the main character a full animatable hair style.

We will begin by walking through the various methods used for initially setting up our hair, before we explore more advanced areas like collisions, dynamic forces and, of course, shading and rendering.

On top of this we will also touch upon Maya Fur as we add a generous covering to the toy she is holding tightly onto.

Like most dynamic systems in Maya, nHair and Fur can seem quite intimidating and most artists assume the setup process is lengthy and stressful. What I hope to show you with this course is that nHair is simple to setup, easy to adjust and work with and you can achieve professional results quickly and painlessly.

By the end of this tutorial you will have mastered the foundations of nHair, and be confident enough to add hair, fur, stubble or anything you can imagine to your future characters and creatures.
Introduction and project overview
1

Introduction and project overview

 
01:10
Initial nHair Setup
2

Initial nHair Setup

 
14:54
Hair Clump settings and adjustments
3

Hair Clump settings and adjustments

 
13:33
Hair Dynamic properties & forces
4

Hair Dynamic properties & forces

 
10:10
Base curve and follicle editing
5

Base curve and follicle editing

 
14:45
Hair and body collisions and constraints
6

Hair and body collisions and constraints

 
14:38
Putting theory into practice: Defining your style
7

Putting theory into practice: Defining your style

 
15:15
Globally adjusting nHair with the Paint Hair Follicles tool
8

Globally adjusting nHair with the Paint Hair Follicles tool

 
07:30
Defining our hairstyle and adding curves
9

Defining our hairstyle and adding curves

 
12:47
nHair shading and rendering
10

nHair shading and rendering

 
15:04
Individual clump adjustments and displacements
11

Individual clump adjustments and displacements

 
17:57
Adding fur to the soft toy
12

Adding fur to the soft toy

 
15:01