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ZBrush Learning Paths Tutorials and Training
With numerous sculpting and texturing tools, CG artists have come to rely on ZBrush for adding very complex and intricate amounts of detail to their 3D models. This learning path starts by walking you through the fundamentals of navigating in ZBrush. From there you'll continue learning how to efficiently take the fundamental knowledge you've learned and grow upon that through project-based learning. By the end of this learning path you will a solid understanding of essential tools and production-proven techniques that are used daily in the film and games industries.
Questions? See FAQ's
19 Courses
55h 48m
Your First Day in ZBrush
1h 37m
Introduction to ZBrush
6h 12m

02. Introduction to ZBrush

  • 333,048 watched
Mesh Creation Concepts in ZBrush
57m 13s
Hard Surface Techniques in ZBrush 4R5
1h 26m
Sculpting a Realistic Bust in ZBrush
6h 8m
Texture Painting in ZBrush
1h 44m
Asset Pipeline in Maya and ZBrush
1h 25m
Topology Tools in ZBrush
1h 17m
Working Quickly in ZBrush
1h 17m
Creature Concept Sculpting in ZBrush
3h 41m
UV Master in ZBrush
55m 29s

11. UV Master in ZBrush

  • 26,099 watched
Sculpting the Human Body in ZBrush
2h 24m
Cloth Sculpting Workflows in ZBrush
3h 14m
Fiber Techniques in ZBrush
1h 39m
Q: How is the How to Get Started in ZBrush learning path different than any of the other ZBrush learning paths at Pluralsight Creative? A. This learning path focuses on teaching you the basics of using ZBrush. If you've never used ZBrush before, this is the learning path you should start with before trying to follow along with any of the other ZBrush learning paths.
Q: Why does this learning path contain tutorials that use other software in addition to ZBrush? A. Unlike many other 3D software programs, ZBrush is not intended to be used from start to finish for your entire pipeline. One of the core aspects of using ZBrush is the ability to integrate it's powerful capabilities into your existing pipeline regardless of what software you are using. For this reason there are many courses throughout this learning path that will show you how you can integrate ZBrush into a many of the industry-standard 3D programs.
Q. Are there any tutorials that I should watch before starting this learning path? A. Because ZBrush is commonly used as a modeling supplement to another 3D application, like Maya, if you are using any other 3D software alongside ZBrush then we would recommend that you are familiar with using that 3D software before starting this learning path. You can find a complete listing of the learning paths here.
Q. Where do I go after completing this learning path? A. As artists, there are always new tips and techniques that can be learned. After completing this learning path we recommend taking a look at some of the other ZBrush learning paths here at Pluralsight Creative.
Q. What if I don't use ZBrush? Can I follow along in my favorite 3D software? A. While we recommend using ZBrush to follow along with this learning path, nearly all of the core fundamentals can be ported to another piece of software if you are familiar with that software. If you find it difficult to transfer these techniques to your preferred software, we have a variety of other learning paths for other software. Check out the Learning Paths page to see the learning paths for your favorite software.
Q: What is a learning path? How do I use them? A. Learning paths are a series of courses organized into levels for easier organization. We recommend that you start with the first course in level one and work your way through all of the courses and levels sequentially.
Q: Do I have to follow along with the tutorial? Can I work on my own project? A. The ultimate goal is to be able to transfer the techniques and tools you've learned in this learning path to your own projects. While everyone learns at a difference pace, we recommend a three-step process before trying to apply the techniques to your own projects. The first step is to watch each tutorial and take notes along the way. Secondly, watch the tutorial and follow along trying to replicate each step in the tutorial. Lastly replicate the project from the tutorial on your own trying not to watch the tutorials as much as possible. This helps to ensure that you not only are able to replicate what was taught in the tutorial but that you understand the techniques and tools that were used so you can then transfer them to your own projects.
Q: What if the version of ZBrush in the tutorial is different than what I have? Can I still follow along? A. Yes! While there are certainly new tools and features that get added with each new version of ZBrush, a majority of the core techniques taught are the same and can be transferred easily from version to version. Just keep in mind that due to file version differences it may not be possible to open project files that were created in a newer version of ZBrush if you're using an older version.