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3ds Max Learning Paths Tutorials and Training
Learn how to integrate both 3ds Max and ZBrush into your production pipeline with the ZBrush and 3ds Max Pipeline learning path. Since this learning path is not intended to teach you the basics of 3ds Max or ZBrush, it is highly recommended that you are very familiar with both 3ds Max and ZBrush before following along with this learning path. Throughout the tutorials in this learning path you'll encounter numerous project-based tutorials that will teach you the latest production-proven workflows and techniques that are currently being used every day in the movie and game industries.
Questions? See FAQ's
8 Courses
23h 26m
Beginner's Guide to ZBrush
1h 11m
Beginner's Guide to 3ds Max
1h 55m
Multi-Tile Texture Workflows
51m 20s
Q: How is the ZBrush and 3ds Max Pipeline learning path different than any of the other ZBrush or 3ds Max learning paths? A. This learning path is not intended to teach you the basics of moving around in ZBrush or 3ds Max. Instead, with this learning path you'll be focused on learning how you can efficiently work with both ZBrush and 3ds Max together in the same pipeline.
Q. Are there any tutorials that I should watch before starting this learning path? A. We recommend this learning path for artists who are already very familiar with both ZBrush and 3ds Max on their own and want to build on their existing knowledge to learn how to efficiently work with these two powerful pieces of software. If you've never used ZBrush before, you can get up to speed with the How to Get Started in ZBrush learning path. If you've never used 3ds Max before, you can get up to speed with the How to Get Started in 3ds Max learning path.
Q: What can I expect to get out of this learning path? A. After completing this learning path, you'll have a solid understanding of how to take advantage of tools and workflows inside of both 3ds Max and ZBrush to be able to optimally use both of these programs together in the same pipeline.
Q. Where do I go after completing this learning path? A. As artists, there are always new tips and techniques that can be learned. After completing this learning path we recommend taking a look at some of the other ZBrush learning paths here at Pluralsight Creative.
Q. What if I don't use ZBrush or 3ds Max? Can I follow along in my favorite 3D software? A. While we recommend using ZBrush and 3ds Max to follow along with this learning path, many of the core integration fundamentals can be ported to another piece of software if you are familiar with that software. If you find it difficult to transfer these techniques to your preferred software, we have a variety of other learning paths for other software. Check out the Learning Paths page to see the learning paths for your favorite software.
Q: What is a learning path? How do I use them? A. Learning paths are a series of courses organized into levels for easier organization. We recommend that you start with the first course in level one and work your way through all of the courses and levels sequentially.
Q: Do I have to follow along with the tutorial? Can I work on my own project? A. The ultimate goal is to be able to transfer the techniques and tools you've learned in this learning path to your own projects. While everyone learns at a difference pace, we recommend a three-step process before trying to apply the techniques to your own projects. The first step is to watch each tutorial and take notes along the way. Secondly, watch the tutorial and follow along trying to replicate each step in the tutorial. Lastly replicate the project from the tutorial on your own trying not to watch the tutorials as much as possible. This helps to ensure that you not only are able to replicate what was taught in the tutorial but that you understand the techniques and tools that were used so you can then transfer them to your own projects.
Q: What if the version of ZBrush in the tutorial is different than what I have? Can I still follow along? A. Yes! While there are certainly new tools and features that get added with each new version of ZBrush, a majority of the core techniques taught are the same and can be transferred easily from version to version. Just keep in mind that due to file version differences it may not be possible to open project files that were created in a newer version of ZBrush if you're using an older version.