Important Notice:

As of September 15, 2016, we will no longer publish new courses on We encourage you to use your Digital-Tutors credentials to sign in on Pluralsight where you'll find all new creative courses, skill tests and paths, 1:1 mentoring and more.
Polygon and Sub-D Modeling Workflows in 3ds Max
See Details
Released Mar 1, 2012
In this 3ds Max 2012 tutorial, we'll build upon 3ds Max's modeling tools and learn how to apply them to a high poly modeling workflow. We'll start off by creating a base mesh for our geometry and using NURMS to smooth out our result and then jump right into creating the details we want in our high poly version model. After that, we'll discover how polygonal modeling can be extremely helpful to give us the exact detail and topology we need for any modeling project we encounter.