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Reusing Control Rigs in Maya

by Delano Athias

In this Maya tutorial, you will learn techniques for reusing control rigs in Maya to work more efficiently. Software required: Autodesk Maya 2012.

What you'll learn

In this Maya tutorial, you will learn techniques for reusing control rigs in Maya to work more efficiently. Throughout the tutorial, you will learn techniques for repurposing rigs to save time in your character setup pipeline. We'll start by merging a completed rig into our character's scene. At that point, we will start modifying the rig to match the proportions of our character. Moving on from there, we will then add controls that are necessary to accommodate any new accessories that require controls. We'll also learn techniques for rigging hair and belts, and we'll use MEL scripts to help us to cut time on repetitive tasks. By the end of this tutorial, you'll learn how to reuse your own rigged assets to be more productive to your team in the end. Software required: Autodesk Maya 2012.

About the author

Delano works avidly as an animation author at Pluralsight. Starting his career at animation studios like Shilo, Delano has developed a strong passion for his talents. His animation and rigging background help him teach and create some of the most-watched training on Pluralsight. A few of his favorite projects that he has contributed to include: Character Interaction in Maya and in Softimage, Rigging the Human Face in Maya, Rigging Sea Creatures in Maya, and Rigging and Animating Transforming... more

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