Simple play icon Course
Skills Expanded

Creating Walk Cycles in 3ds Max

by Delano Athias

In this 3ds Max tutorial we will cover the process of creating a Walk Cycle in 3ds Max. Software required: 3ds Max 2010.

What you'll learn

In this 3ds Max tutorial we will cover the process of creating a Walk Cycle in 3ds Max. One step at a time, we'll break down the body mechanics of a walk. We'll learn the main positions that one goes through in a walk, we'll learn how to create seamless cycles and we'll also explore ways we can add convincing follow-through and weight to produce a walk that is natural and has a little personality. Software required: 3ds Max 2010.

About the author

Delano works avidly as an animation author at Pluralsight. Starting his career at animation studios like Shilo, Delano has developed a strong passion for his talents. His animation and rigging background help him teach and create some of the most-watched training on Pluralsight. A few of his favorite projects that he has contributed to include: Character Interaction in Maya and in Softimage, Rigging the Human Face in Maya, Rigging Sea Creatures in Maya, and Rigging and Animating Transforming... more

Ready to upskill? Get started