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Rigging Quadrupeds in XSI

by Delano Athias

Learn time-saving, quadruped-rigging techniques and the principles of building solution-based rigs for more efficient animating in XSI. Software required: XSI 6.0 and up.

What you'll learn

Learn time-saving, quadruped-rigging techniques and the principles of building solution-based rigs for more efficient animating in XSI. Contains over eight hours of project-driven training. Perfect for intermediate artists. Popular highlights include: Building Rigs from Reference; Broken Hierarchy Systems; Custom Toolbar; Character Key Sets; Sub-Character Sets; Constraints; Constructing Proxy Cages; Painting Weights; Reverse Lock System; Naming Conventions; Limb Controls; Expressions; Custom and Proxy Parameters; Mirroring Techniques; Custom Control Spline Rigs; XSI Spines for Vertebrae; Cleaning up Control Objects; Working with Groups; Tail Rig; Enveloping Techniques; Deform Keys; Rotation Order. Software required: XSI 6.0 and up.

Table of contents

Introduction and Project Overview
10mins
Rigging Quadrupeds in XSI
474mins

About the author

Delano works avidly as an animation author at Pluralsight. Starting his career at animation studios like Shilo, Delano has developed a strong passion for his talents. His animation and rigging background help him teach and create some of the most-watched training on Pluralsight. A few of his favorite projects that he has contributed to include: Character Interaction in Maya and in Softimage, Rigging the Human Face in Maya, Rigging Sea Creatures in Maya, and Rigging and Animating Transforming... more

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