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Introduction to Lighting in Maya 2008

by Kyle Green

Learn a time-saving workflow to lighting and essential techniques for adding greater realism when rendering in Maya. Maya 7 and up (Maya 2008 required for project files).

What you'll learn

Learn an time-saving workflow to lighting and essential techniques for adding greater realism when rendering in Maya. Contains 3 hours of project-based training - ideal for new and beginning artists. Popular highlights include: Overview of Maya Light Types; Setting up Depth Map Shadows; Utilizing Raytrace Shadows; Light Decay Rates; Creating Custom Light Intensity Curves; Controlling Render Statistics for Geometry; Creating Volumetric Lighting Effects; Building Shaders to Simulate Visible Light Sources; Adding Environment Fog to Scenes; Simulating Realistic Camera Effects with Light Glows; Light Linking; Creating Gobos and Projectors; Practical Lighting Exercises and Scenarios. Maya 7 and up (Maya 2008 required for project files).

About the author

Kyle was one of the first authors for Digital-Tutors, now a Pluralsight company. and has been a part of the team for over 10 years. Kyle began his career in computer graphics education as a college instructor and worked as a Digital-Tutors rendering tutor and curriculum manager since 2002. Kyle has contributed to many of the most popular projects and helped the Digital-Tutors team win awards throughout the company's history. Kyle has had the honor of having his art exhibited at the New York ... more

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