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Look Development, Lighting and Compositing for a Noir Scene in RenderMan RIS

by Miguel Lleras Villaveces

Throughout these lessons we are going to learn look development, lighting and compositing for a Noir scene using RenderMan and NUKE. Software Required: Maya 2015, RenderMan 19 (RIS) and NUKE 9

What you'll learn

Throughout these lessons we are going to learn look development, lighting and compositing for a Noir scene using RenderMan and NUKE. We'll learn a new approach to look development and lighting by starting with the basics of RenderMan and move forward to understand a more organic and realistic way of rendering with a GI render engine. Finally, we'll composite a high quality final image with NUKE. By the end of the course you will have working knowledge of how to render a Noir Scene for production. Software Required: Maya 2015, RenderMan 19 (RIS) and NUKE 9

About the author

Miguel Lleras Villaveces is a lighting artist and compositor with experience in animated feature films and VFX. He has worked for Blue Sky Studios, Walt Disney Animation Studios, and he currently works for MPC (The Moving Picture Company) in Montreal. His film credits include Epic, Rio 2, and the Oscar-winner Big Hero 6. He is currently working on The Fantastic 4.

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