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Shattering a Statue Using Bullet Physics in Maya

by Peter Gend

Throughout these lessons, we'll familiarize you with the Bullet physics system in Maya 2015. Software required: Maya 2015, RealFlow 2014.

What you'll learn

Throughout these lessons we'll familiarize you with the Bullet physics system in Maya 2015. We'll learn how to shatter a statue into over 2,000 pieces, primarily using the Rigid Body Sets feature. By the end of this training you will have everything you need to know to produce your own effects with confidence and efficiency. Software required: Maya 2015, RealFlow 2014.

About the author

Peter is a CGI artist with many years of experience in the Film, Animation, and Video Game Industries. Some highlights include Fox's The Simpsons, The Fantastic Four, Discovery Channel's Shark Week, Sex and the City, The Secret Life of Walter Mitty and more! Peter has been working in higher education for the last 8 years teaching a variety of topics that include Digital Sculpture, Dynamic Simulation, Traditional Modeling, Character Rigging, MEL Scripting, Lighting, Texturing, and more. He also s... more

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