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Compositing 3D Renders in Fusion

by Chris Glick

In this series of lessons, we'll learn how to bring in multiple 3D render passes and composite the resulting image on top of a photograph using many tools and techniques. Software required: Fusion 6.0 for project files.

What you'll learn

In this series of lessons, we'll learn how to bring in multiple 3D render passes and composite the resulting image on top of a photograph using many tools and techniques. We'll begin this project by importing our layers and assembling them into a basic render of a car. We'll then learn how to create an advanced matte to cut out our car using the bitmap mask, matte control, and channel Booleans tools. We'll then learn several compositing tricks to help us really blend the foreground and background, such as reflection matching, lightwraping, color correction and grain matching. Software required: Fusion 6.0 for project files.

About the author

Along with creating and recording training, he also used to manage the support team and work closely with the production development team at Digital-Tutors, now a Pluralsight company. He began his career working freelance and quickly realized that he wanted to find a company where he could use his talents to help people succeed in the CG industry. Chris has likely watched more Pluralsight creative training than anyone on the planet, and its evidenced by his Einstein-sized brain and encyclopedic... more

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